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Rotate while pressed the shift and command
In chapter "Positioning GameObjects" of the Unity3d manual, it said
"While using the Rotate Tool, you can hold Shift and Control (Command on Mac) to rotate the object towards a point on the surface of any Collider. This makes orientation of objects relative to one another simple."
But I don't understand how to tell unity3d the "towards a point". After I pressed the Shift and Command, seems I cannot rotate objects.
Anyone could help explain it? Thanks
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