Why do sprites go invisible when building for WebGL,Sprites become invisible when building for WebGL
When playing in the editor the game runs fine. But when playing in browser with WebGL the 'Level' sprites disappear. The character sprite and weapons render fine, but the floor, walls and obstacles go invisible, you can still touch and interact with them, but cant see them. Please help, because none of the solutions I've found have worked. :(,When playing the game in the unity editor everything renders fine; however, when I try to build and run the game, all the 'level' sprites dissapear. Every other sprite and effect stays and is fine, but the floor, walls and obstacles go invisible, they are still there but invisble. Someone please help because I've looked for several solutions and nothing has worked. :(
Just noticed that the camera view also changes in the WebGL build