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Question by sandeepraj · Mar 30, 2020 at 09:14 PM · vuforiaaugmented reality

Need help with with Vuforia Script

I am using the below Vuforia script but it has an error

Script Name: "Deploy Stage Once"

Error: Assets\Scripts\DeployStageOnce.cs(54,51): error CS1061: 'Anchor' does not contain a definition for 'transform' and no accessible extension method 'transform' accepting a first argument of type 'Anchor' could be found (are you missing a using directive or an assembly reference?)

using System; using UnityEngine; using Vuforia;

public class DeployStageOnce : MonoBehaviour { public GameObject AnchorStage; private PositionalDeviceTracker _deviceTracker; private GameObject _previousAnchor; public static string theRoute;

 public void Start()
 {
     if (AnchorStage == null)
     {
         Debug.Log("AnchorStage must be specified");

         return;
     }
     AnchorStage.SetActive(false);
 }

 public void Awake()
 {
     VuforiaARController.Instance.RegisterVuforiaStartedCallback(OnVuforiaStarted);
 }

 public void OnDestroy()
 {
     VuforiaARController.Instance.UnregisterVuforiaStartedCallback(OnVuforiaStarted);
 }

 private void OnVuforiaStarted()
 {
     _deviceTracker = TrackerManager.Instance.GetTracker<PositionalDeviceTracker>();
 }

 public void OnInteractiveHitTest(HitTestResult result)
 {
     if (result == null || AnchorStage == null)

     {
         Debug.LogWarning("Hit test is invalid or AnchorStage not set");

         return;
     }

     var anchor = _deviceTracker.CreatePlaneAnchor(Guid.NewGuid().ToString(), result);

     if (anchor != null)

     {

         AnchorStage.transform.parent = anchor.transform;

         AnchorStage.transform.localPosition = Vector3.zero;

         AnchorStage.transform.localRotation = Quaternion.identity;

         AnchorStage.SetActive(true);

     }

     theRoute = "/" + anchor.name + "/" + AnchorStage.name;

     if (_previousAnchor != null)
     {
         Destroy(_previousAnchor);
     }
     _previousAnchor = anchor;
 }

}

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