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Question by hhassan1230 · Jun 02, 2016 at 03:17 AM · rigidbodycollidercloth

Could I make a cloth physics interact with a cube collider in Unity5?

I am currently making a horror game in where I have a cloth moving around as a ghost around the player. Once the player looks directly at the cloth gameobject I add a rigidbody to the cloth gameobject to make it fall to the floor in a very creepy fashion. However, when the cloth gameobject interacts with the plane gameobject (the floor in the scene) the cloth falls through the floor. I am unsure how to handle this the cloth gameobject collider only allows for sphere and capsule colliders.

Any thoughts on how to solve this problem?

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Answer by Sinci1 · May 08, 2017 at 05:45 AM

Have you solved this problem? i have the same problem and i can't find a solution.

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Answer by hhassan1230 · May 08, 2017 at 01:23 PM

I had to use an asset for this. https://www.assetstore.unity3d.com/en/#!/content/81333

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