Animating Colors fails
Hey there,
I'm currently developing a game where i use animations to change colors of objects a LOT. Now there's this part of my game where i have about 16 Sprites shown at once and 3 of them are modified during a single animation. This modification includes the change of the colors of the sprites and the scale-values of the transforms. Now when i test the animation in my scene-window (without starting the game) it works fine. But as soon as i want to see how it looks when the game is played, the animation just ignores to change the color-values of the sprites. The scale-values are changed fine.
I can somehow "fix" this issue by deleting the objects which sprites colors are not changed during animation and copy a sprite with a working animation. The funny part is: As soon as i build my game the same sprites as before stop to change their colors.
I hope its clear what i want to explain. I can maybe make a little video to show you guys my problem.
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