Need to create a Time Trial in Unity with C#
I'm currently creating a game mode with a group of friends for our game that requires you to shoot a certain amount of targets in a certain amount of time, but we are having difficulty with trying to figure out how to make this work. We know what we need but we can't put it into code so any help is useful. We need a countdown timer to be displayed on the screen and for the game to end when the countdown is over. We also need a target display to show how many targets are left on the map, we are thinking to use about 25 targets.
Answer by Astraphobia95 · Jan 27, 2016 at 05:09 PM
Try creating something first, then come back with any problems you have. This question is way too broad and what you are doing is asking someone to do the work for you.
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