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Question by SmashFr · Jun 16, 2019 at 06:32 PM · cameracamera rotateballroll a ball

My ball movements are not syncronized with the camera .

Hello,

I'm doing a Roll A Ball game, I followed the tutorial of Unity on Youtube to have a ball that I can control. But I added a camera that I can move with my mouse around the ball, When I play the game, I can move with the ball by pressing W, but if I turn the camera and I redo W, my ball go in the same direction as before, I need the controls of the ball are syncronized with the camera.

Thx for help.

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Answer by Sunleys777 · Jun 17, 2019 at 04:40 AM

maybe u say that u want the camera following the ball(player) movement? You can use "Cinemachine" for that. But first you must download the package, here's the tutorial : https://www.youtube.com/watch?v=2jTY11Am0Ig

Hope it'll helps

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Answer by SmashFr · Jun 17, 2019 at 04:27 PM

I dont need the camera follow the movement , i need the movement is relative to camera.

Like in this video : https://www.youtube.com/watch?v=N34eNLzzfvQ

But the video is with joystick and i dont really know how to do it for pc and controller.

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