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Xcode 6 Orientation Issue
I'm running Unity 3.5.7 and when I build to Xcode 5.1.1 there is no issue, but when I try to switch and build with Xcode 6, it messes up the orientation on some devices (the game is set to play in landscape mode. I'm testing on an iPod 5th gen running iOS6 which works fine, and an iPad Mini running iOS8 which snaps to portrait mode no matter what I change the settings to.) I've discovered if I update to the latest Unity 4 there is no longer an orientation issue, but we've been avoiding updating to Unity 4 until now because of the number of things that need to be changed to get the rest of the game working on the latest version. So, has anyone been able to get Xcode 6 working with Unity 3, and how, or is updating Unity the only fix for this?