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Question by Jolegamer920 · Feb 18, 2020 at 11:05 AM · camerarandomstart

Initiating random camera on start?

Hey everyone.I am kinda beginner in C# programming and i need a script that would activate one of 5 cameras when my scene starts. I dont know how to write it so any help is appreciated. Thanks in advance!

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Answer by tormentoarmagedoom · Feb 18, 2020 at 03:57 PM

Hello.

FIrst, Camera is a component, but i supose you have 1 object for each camera, so each of these objects have its own camera component.

So, you only need to activate or deactivate the objects. (Be sure to have only 1 camera object activated at any time)

https://docs.unity3d.com/ScriptReference/GameObject.SetActive.html

To select one of the cameras, first you need to have all cameras in a GameObject[] variavle (GameObjects array). And select one of them using random.RAnge as a index.

https://docs.unity3d.com/ScriptReference/Random.Range.html

Take your time, read, investigate, watch youtubes, tutorials, manuals... dont try to go fast, try to understand and practice step by step.

Good luck"!

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Answer by Jolegamer920 · Feb 26, 2020 at 10:53 AM

@tormentoarmagedoom thank you will try!

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