- Home /
Question by
Solist · Dec 10, 2020 at 06:13 AM ·
buildstandalonelinuxbuildpipelineruntime-error
Symbol File Doesn't Match image
anyone experienced these issues when building a headless server on linux? Google results are being vague
I'm building this for the StandaloneLinux64 BuildTarget, Server/Headless, using BuildPipeline in code.
These dll's exist inside the RemoteSpawner_Date/Managed folder.
There is no Mono folder being built directly under the RemoteSepawner_Data folder.
Using Unity 2020.1.6f1 Editor on Windows to build with.
symbol-file-error.png
(103.8 kB)
Comment
Yes! Having the same issue over here and the same luck finding a solution.
Your answer
![](https://koobas.hobune.stream/wayback/20220613021409im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Linux standalone not working 0 Answers
Unity build stand alone linux 0 Answers
Distribute terrain in zones 3 Answers
What does the headless build option do? 3 Answers
Standalone Build Extreme FPS Hit 1 Answer