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Question by CodewithFin · Apr 13, 2016 at 06:54 PM · c#unity 5highscores

Displaying Local High Scores.

I've been attempting to figure out how to implement a leader board into my main menu for some time now, I've jumped around with some code but nothings working. I already have a script that saves the highest score to player prefs:

 public Text scoretext;
 public Text hscoretext;

 public static int scorecount = 0;
 public static int hscorecount;

 public int PPS;

 public bool SI;

 void Start()
 {
     if (PlayerPrefs.HasKey("HighScore"))
     {
         hscorecount = PlayerPrefs.GetInt("HighScore");
     }
 }

 void Update()
 {

     scorecount += PPS * Time.deltaTime;

     if (scorecount > hscorecount)
     {
         hscorecount = scorecount;
         PlayerPrefs.SetInt("HighScore", hscorecount);
     }

     scoretext.text = "Score: " + Mathf.Round(scorecount);
     hscoretext.text = "High Score: " + Mathf.Round(hscorecount);
 }

But I can't figure out how to save the top five high scores and display them! Any help is appreciated!

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