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Question by
bestow · Apr 13, 2016 at 04:54 PM ·
fpscharacter controllerfps controller
How do I make the default fps character controller not stick to the mesh it is standing on?
Unity 5's default FPS character controller is very "sticky". Like if I have a set of stairs made out of modular parts the controller tries to stick to each one before letting you transfer to the next one, it's very annoying, and it makes its feel to the player like there are invisible walls.
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