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Represent Land 3D Area End
How to represent land area endpoint properly?
As you can see in my below gameplay screenshot it looking poor when land area part completed.
So what is the possible way to represent land end area when it mixes up with skybox?
I have already try to add fog to hide far areas but as you can see in the above image, it didn't work.
Please share your possible ways to make this look better :)
biker-game-land-infinite-3.png
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