Question by
jcoronel94 · Apr 11, 2016 at 02:16 AM ·
velocitygraphcurve
Best way to make a in game graph over time
Hey all,
I am making a solar system in unity and right now I am calculating the radial velocity (rv) of the sun with respect to the main camera. the rv is being printed out in the corner when playing the game. I want to be able to actually make a graph over time that will show how the rv is changing as my camera moves. I just do not know what is the best way of graphing things in unity and was looking for insight. As new points are collected old points should be throw out. I want a sort of scrolling effect but I do not know how to approach this task and I am still knew to many features in unity.
github: https://github.com/Orbital-Viewer-Team/Orbital-Viewer
Thanks!
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