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Question by Paflias · Apr 10, 2016 at 01:09 PM · unity ads

Unity Ads to display after a number of plays

in order to display ads after a number of plays what C# code should I write for unity ads? I would like for an ad to be displayed after every 7 plays. Thank you :)

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avatar image Ali-hatem · Apr 10, 2016 at 02:03 PM 0
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 int playAfter; 
 if (playerdied or something){
 playAfter +=1;
      if(playAfter == 7){
       //play ad
         playAfter = 0;
      }
 }

but if you load the scene each time player die or however you cont number of plays every thing will start over . if so you have to attach the script to game object that wont be destroyed . let me so then i will tell you how .

avatar image Paflias Ali-hatem · Apr 10, 2016 at 03:19 PM 0
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this is where I tried the code but I get error the way I tried...I'm really poor to develop even the simplest thing seems too difficult.. What exactly should I do here?

void GameWin()

 {
     //Display the GameWin Screen.
     pnlWin.SetActive (true);

     //Hide the Playing screen.
     PnlPlaying.SetActive(false);

 }

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Answer by Ali-hatem · Apr 10, 2016 at 05:40 PM

1- make an empty Game Object & attach this script to it :

    public class Data : MonoBehaviour{
    public static Data dat;
    public int counter = 0;
    void Awake () 
    {
     if (dat == null) 
     {
         DontDestroyOnLoad(gameObject);
         dat = this;
     }
     else if (dat != this)
     {
         Destroy(gameObject);
     }
  }
 }

now from your script that include GameWin function :

 void Start(){
  pnlWin.gameObject.SetActive (false);
  PnlPlaying.gameObject.SetActive(false);
 }
 void GameWin()
  {
      Data.dat.counter += 1;
      if(Data.dat.counter == 7){
      // play ad
      Data.dat.counter = 0 ;
      }
      else if(detect if win by your way){
      pnlWin.gameObject.SetActive (true);
      }
      else if(detect if lose by your way){
      PnlPlaying.gameObject.SetActive(true);
      }
 
  }
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