My iPhone camera is not opening (getting white screen) when opening ARCore Augmented Face scene in iPhone 6s (Apple A9 chip and iOS 14.3)
I am trying to integrate ARCore Augmented Face feature in both Android and iOS native application, so I am using the Unity Game engine to generate library files and then integrate it with native applications.
I am following the below steps to create Unity iOS build. https://developers.google.com/ar/develop/unity-arf/quickstart-ios
List of devices supporting Augmented Faces https://developers.google.com/ar/discover/supported-devices#ios
I am not sure that only native ARCore code will work in iOS for Augmented Faces as I am using Unity Arcore SDK 1.22 with Unity 2019.4.8 to generate library files.
Same functionality, I tried ARFoundation but in iOS, there is limitation like those devices which all are having front-facing depth sense camera can open selfie camera, in other devices it is opening back camera and AR mask is also not rendering on the face.
Any help and suggestion will be appreciated.,I am trying to integrate ARCore Augmented Face feature in both Android and iOS native application, so I am using the Unity Game engine to generate library files and then integrate it with native applications.
I am following the below steps to create Unity iOS build. https://developers.google.com/ar/develop/unity-arf/quickstart-ios
List of devices supporting Augmented Faces https://developers.google.com/ar/discover/supported-devices#ios
I am not sure that only native ARCore code will work in iOS for Augmented Faces as I am using Unity Arcore SDK 1.22 to generate library files.
Same functionality, I tried ARFoundation but in iOS, there is limitation like those devices which all are having front-facing depth sense camera can open selfie camera, in other devices it is opening back camera and AR mask is also not rendering on the face.
Any help and suggestion will be appreciated.
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