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Question by
shra12ddha · Sep 03, 2015 at 09:28 AM ·
c#unity 5javascriptjava to c#
How do perform the operations as per the commands at client side in socket unity?
I have been working on a Web Player game and its a betting game in which there are 10 objects which are started running after playing the game.
Now I do receive the commands from the server and its being stored too but I don't know that how to perform operations as per the commands.
Anyone knows then please kindly try to sort it out..any help would be appreciated.
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