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Question by Narthe · Jan 29, 2016 at 09:29 PM · audiosourcerangevolumeaudiolistenerpitch

AudioListener changes only volume and not pitch

Hello, I created a simple scene with an audiosource and an audiolistener attached to a gameObject. When moving the audiolistener around the audiosource it works well, the volume gets lower or higher, but moving the audiolistener also changes the pitch, the faster i move my audiolistener, the higher the pitch gets, which i don't want, i only want to change the volume. My audiosource settings are the following ones : alt text

How can i get only the volume to change ?

audiosource-settings.png (24.7 kB)
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avatar image JedBeryll · Jan 29, 2016 at 09:58 PM 1
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I think thats the doppler effect of the audio source. Try fiddling with that.

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Answer by Cepheid · Jan 29, 2016 at 10:08 PM

@Narthe

Simply turn down the doppler level on the AudioSource. This will stop the doppler effect which cause variations in pitch when object's move.

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