Animation State Question
So I've been trying to add a mixing transform, and referred to the docs. http://www.hijackey.com/UnityAPI/ScriptReference/AnimationState.AddMixingTransform.html However their examples are far outdated. I've got
var leg = GameObject.Find("Armature/Hips/Leg1.L");
GetComponent.<AnimationState>().AddMixingTransform(leg);
That doesn't work. I can't put my leg variable into AddMixingTransform and I have no idea what the docs are trying to tell me goes there instead. Can someone please help.
Answer by Weaver13 · Feb 21, 2016 at 08:52 PM
Nevermind. I'll just continue coding in C# as there doesn't appear to be an answer to this in js.
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