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Question by
Guppie1337 · Apr 05, 2016 at 10:10 PM ·
movementwall
2 Way Mirror / Wall Effect
I have a 2D wall that I would like to be able to pass through one side, but not the other. An example would be close to a 2 way mirror effect. Currently, I have figured that I could check for the object rotation and base that off the direction the object would be moving through it. Although this could work, I feel it's too explicit and probably bad code. Does anyone have a solution as to how I could solve this? Looking for 2D explanation but a 3D one could help flow some logic.
2-way-wall.png
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