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Smoke Particle Not Playing Continuously
I want to play a smoke particle system continuously but at present, it was taking a pause for some time then after again started spawning particles. This is my particle system inspector values:
I want particles remain to continue always not take any kind of pause. What kind of changes will solve my problem?
Still, I can't able to get continuous emission of particles, it getting a pause in mid: ![alt text][1]
I have also checked by changing Emission from Time to Distance but still same problem. [1]: /storage/temp/137717-bomb-smoke-particle.png
Answer by Nishchhal · Apr 30, 2019 at 07:33 PM
Your Lifetime is 0.5 and Duration is 1 so it will take a break from 0.5 to 1, either make your lifetime as 1 or duration as 0.5, then I guess you should get a continuous effect, no stopping in between
I have done this change but still this kind of problem running:
I have set start speed to 0 and attached particle system with a moving bomb because the bomb is moving continuously.
Now what I require to do?
Is it continuous now? setting configuring the lifetime and duration but it will start late right? but it should continuously run without breaks.
Answer by rahulpatil6220375 · May 01, 2019 at 08:33 AM
try this:
If I change Simulation Space to Local from World then it always remains with a bomb and displaying continuously as well.
Now one problem is, it does not behave like a smoke trail effect. That is the actual thing that I want to achieve through this smoke effect.
Okay, let me check and reply back to you.