Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
This question was closed Apr 05, 2016 at 07:29 PM by fpsgeko for the following reason:

Solved

avatar image
0
Question by fpsgeko · Apr 05, 2016 at 06:00 AM · movementplayer movementcamera followfollow player

The character must always facing the camera

Ygeffgyyhhhyhhhudefgggdef bfshbjhdrhjhh

back.jpg (11.3 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

  • Sort: 
avatar image
0

Answer by Happy-Zomby · Apr 05, 2016 at 06:03 AM

Hi, If you are looking for the camera to follow and turn with your player the best and easiest is to make the camera a child of your player. Set it how you like it in relation to your player and then make it a child. You don't need to script anything. Hope that helps,

Comment
Add comment · Show 6 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image fpsgeko · Apr 05, 2016 at 06:16 AM 0
Share

Hi happyzomby i nave already tried to make to the camera a child of the player , but with this movement script that i have the camera goes crazy

avatar image Happy-Zomby fpsgeko · Apr 05, 2016 at 06:27 AM 0
Share

I would recommend not using a movement script on the camera but on the player and then having the camera as a child. There are simple third person moves like this http://docs.unity3d.com/ScriptReference/CharacterController.$$anonymous$$ove.html which you do the trick and then you can have your camera as a child

Also I don't think you should make your player child of the platform - you can just use the transform position of the platform to update the one of your player.

avatar image fpsgeko · Apr 05, 2016 at 06:45 AM 0
Share

I do not want to use a character controller , because I have many scripts that do not support the character controller , I just want to modify the player movement that I posted . in order to make it work well as I want

avatar image fpsgeko · Apr 05, 2016 at 07:17 AM 0
Share

I think that the only solution is to modify the movement player script that i have posted

avatar image fpsgeko · Apr 05, 2016 at 09:44 AM 0
Share

...........................

avatar image Happy-Zomby fpsgeko · Apr 05, 2016 at 10:49 AM 0
Share

Sorry, I cannot help more than this.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

How to move 3 players at the same time in V form,How to move 3 characters in the same time in V form 0 Answers

How to make my camera follow the ball smoothly, because when the players touch the camera is not really stable 1 Answer

how to make camera follow player after a delay 1 Answer

I have two vectors, and I want to combine them 1 Answer

Using the camera to follow a simplified 3d spaceship 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges