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Question by
Beks_Omega · Sep 05, 2017 at 12:54 AM ·
blendermodelmodellingmodel importingdistorted
Model from Blender Distorted/Squished even after Rotation & Scale have been Applied
I have this tree model that I want to import into unity. Everything looks fine in blender but when import it the trunk looks distorted, even though the leaves do not.
I have applied the rotation, location, and scale for all of the objects (leaves, trunk, & armature) but it's still looking distorted. If anyone knows what the issue may be, or could lead me in the right direction I would super appreciate it! Ty!
treeimport.png
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