Question by
M-Serhio · Mar 26, 2019 at 10:34 AM ·
scripting problemphysicsrigidbody
Bunch of instantiated RBs blows away
Player builds towers and walls with “physical” (collider+rigidbodies) blocks (kind of Minecraft). To save progress, game collects and serializies Position and Rotation of the blocks. To load progress, game Instantiates blocks like this:
foreach (var item in savedBlocks)
{
Instantiate(block, item.savedPosition, item.savedRotation);
}
...and blocks blows away like from inner explosion. Why? And how to fix it? Thank you.
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612194310im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
how to dostraight ball throwing objects from returning? 0 Answers
Keeping a rigidbody character upright, without constraining, grounded or otherwise, with slopes? 1 Answer
How to move a kinematic rigidbody with touch? 0 Answers
Mario kart controller physics 0 Answers
Making a pivot focused game 0 Answers