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Question by
Dundur · Aug 03, 2017 at 05:55 PM ·
facebooksdkgoogle playgoogle play gamesfb
GooglePlayGames + FacebookSDK
Unity 5.6.1f, GPG 0.9.39a, FB 7.2.2
The project used GPG and worked fine, after implementing the FB, Social.localUser.Authenticate
stopped working .
SHA1 keystore keys are the same for both platforms. There is a suspicion of two AndroidManifest.hml, tried to unite - unsuccessfully.
Any ideas how to integrate these services?
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