Printing Console Errors to screen in VR build
Hey there,
I am building a VR mobile game and I am curious to know if anyone has figured out a way to print out the console window or any console errors to a canvas in a VR build I put on my phone.
Unity Remote does not work with GoogleVR. I am unable to see any errors that may occur when I start playing the game once it is built to my phone.
Any insight/input would be appreciated!
Thank you
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