Shaders on new projects dont seem to work. Work on old (Tutorial) Project just fine.
I completed the Space Shooter tutorial just fine and everything in there still works fine. Also importing objects from Blender into it gives me no problems. But when I start a new project everythin I import or even create within Unity (a cube for example) is pink. Textures of my objects are there just pink. Nothing suggested on answeres worked so far. No error messages displayed.
Win 7 64 Bit, Amd Graphics Card Radeon HD6850. Up to date drivers.
Answer by LoganCube · Dec 22, 2015 at 06:04 AM
Finaly found the solution on Answers: http://answers.unity3d.com/questions/981464/unity-5-default-shaders-are-pink.html
Your answer
Follow this Question
Related Questions
All shaders show pink. Says GPU not supported. Compiled on separate machine - it works. 1 Answer
Everything turns pink (magenta) in build 0 Answers
Shader problems everything is pink 0 Answers
How to correctly use transparent tiled blocks? 0 Answers
render order of transparent Surface shader is incorrect 0 Answers