Question by
Oliwarrior · Jun 10, 2020 at 06:45 PM ·
unity 5blenderrigging
Export rigged character from Unity to Blender for modifications ?
I purchased some asset in the asset store and I wanted to do some small modifications on them. In Unity, they have a bone structure as a child. Now when I import the prefab to Blender, there is no armature or bone. Do I have to rig them again ? Or will it be included when I export ?
Thanks,
Olivier
Comment
Your answer
