Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by milesokeefe · Oct 04, 2011 at 06:02 PM · androidfreezeframeratejitter

Jitter Every 5 to 7 seconds on Android Builds

My game plays fine in editor, desktop, and web; however, when I run it on my Android phone it has a framerate jitter every 5 to 7 seconds or so. The jitter doesn't seem to be correlated to any specific part of the game. It happens when a lot of physics calculations are going on, and while all of the rigibodies and colliders are removed.

I have tested my game on my Droid X, 1GHZ OMAPP CPU, and an EVO 4G, 1GHZ Snapdragon CPU. Spare the jitters, the frame rate stays at a constant range of 60 to 70 FPS.

On a last note, I am using the trial version of Unity Android. I'd be happy to hear this issue only comes up in the trial version.

Thanks in Advance.

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image p38 · Oct 10, 2011 at 09:33 PM 0
Share

I'm experiencing the same thing. Except my character's jitters are all the time. I thought it might be a camera issue, physics issue, or animation issue. After going back to a basic 3rd person controller, removing the physics script, and reworking the anims, it's still there. I'm going to try removing more bones from my character...I've got about 50 or so in there right now.

Tested on $$anonymous$$otorola Xoom, Samsung 10.1 Tab, Acer A100, Droid Bionic, and iPad 2. The jitters occur on all of my devices. Hope to hear an answer here!

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by KvanteTore · Oct 11, 2011 at 06:28 AM

Do you have a lot of heap allocations (new'ing objects)? It sounds a bit like the garbage collector might be the culprit. See the iOS script optimization guide for hints to control garbage collection.

You can also try to use adb logcat. IIRC garbage collection events are logged, so you might be able to see if your jitters correspond to garbage collection events.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

Android 9 - Graphical freeze but scene runs in the background 0 Answers

Weird jitter on Android using Character Controller 0 Answers

Unity water causes frame drops and freezes (Unity 5) 1 Answer

Android framerate problems after upgrade to 3.5 1 Answer

Low FPS in Android 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges