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Animator component issue on tvOS
I'm currently animating a Game Object with an image using the Animator component with a simple rotation animation (so the image simply rotates constantly in a circle). This displays properly in the editor when playing but when compiled into an IPA and put on an Apple TV, the object not only doesn't animate but doesn't render at all.
Is the animator component just not supported on tvOS or is there some strange build setting I am missing that is causing these objects to not render when on an Apple TV device? The same images work fine when not using the animator component so it seems to purely be an issue with the animator component itself.
One note: doing a custom script to rotate the object the same way (simple rotation around the Z axis) works fine but it would be ideal to use the animator component for the sake of creating and visualizing more complicated animations
I too am having the exact same issue. I am trying to port an IOS game to tvOS and every animation is not running.
The game is already finished and would be a real pain to have to rescript it.
Why does the animator not work, anyone have any clue? Does anyone know a work around, that does not involve downgrading Unity/Xcode?
Thanks.
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