Question by 
               zivitamarsion · Feb 22, 2021 at 10:07 PM · 
                camera3dresolutionrendertexturequality  
              
 
              Unity 3D - Render texture from camera low resolution and quality
I created a render texture and attached it to my camera. I put the texture on an object, and the quality is really low, also the resolution. In scene mode, it looks good, but in-game mode, it looks bad. So I tried to increase the size of the texture. It helped but it really slows down my game. A lot of stacks and low FPS, when I set it to the best size.
How can I set the texture to show the best resolution and quality without slow my game?
This how it looks bad in-game mode:

 
                 
                צילום-מסך-60.png 
                (502.8 kB) 
               
 
              
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              Answer by Neo_Ember_Arts · Nov 24, 2021 at 10:11 PM

Change the size of the render texture to something like 500x500
 
                 
                image-2021-11-24-104855.png 
                (52.4 kB) 
               
 
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