Question by
RealityStudio · Apr 18, 2016 at 11:22 PM ·
meshrenderingunity5
mesh sorting problem? heelp!
hi, i have a problem with a mesh, it seen to be in top of others meshes when i do "zoom" using camea perspective slider..and it look very glitchy, any suggerences? (see pic for reference)
screenshot-20160418-185428.jpg
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Answer by Ejpj123 · Apr 19, 2016 at 01:55 AM
Check if the mesh and the GameObject is in the same position.
Change the position on the y-axis and move it up until the mesh is no longer in the ground.
yep, I have done tons of tweaks, objects are in diferent positions, moving it is not an option, and it was working perfectly before(i think..). something i noted is that the glitch happen in some angles.