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Question by
spoiltcheese · Apr 21, 2017 at 03:51 AM ·
server-hosting
Deploying WevGl Project compiled in Unity 5.6
I am attempting to upgrade a WebGL project that was done in Unity 5.1 to the latest build (5.6).
All the references to WebGL seems to be hopelessly outdated (2014!), referencing .*gz files which 5.6 no longer uses (not to say references to the Compressed and Release folders which 5.6 ditches).
So my question is:
How do I configure a IIS file (specifically, the rules, and the Content Security Policy) for a WebGL project done in Unity 5.6?
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