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Question by
jclee93 · Mar 27, 2016 at 01:24 AM ·
windowsmacpublishing
Published build not running correctly on other computers
Whenever I publish my game to both PC and macs, they are malfunctioning.
Only a game over screen pops up (which is what happens when there are no lives left) and the death audio plays repeatedly, which I'm guessing is my character repeatedly dying.
Are there any problems I should be aware of when publishing builds? It runs fine when I run the exe on my computer though (PC). Someone told me PlayerPrefs might be something I should look into as I have some of those in my script.
Comment
Are you including all the scenes in your build settings?
Look into the logs you find in the data folder. There is probably information there about what's going wrong.