Unity3D - Parse Migration
I have a Unity3D game currently hosted on parse. I am in the process of migrating it to mongoDB and Heroku. I have followed this link Parse Migration
Although its for iOS and I have tested it working on iOS, I am doing the same steps in Unity.
The code I am using in Unity3D is:
ParseClient.Initialize(new ParseClient.Configuration {
ApplicationId = "",
Server = "",
WindowsKey = ""
});
But nothing happens. If I initialize it like this on iOS, it works perfectly. But its not working on Unity. Any help would be greatly appreciated. Thank you
Hi @kashif789us ! Did you manage to find an answer? We having the same problem in the process of migration to Heroku server. Thank you^^
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