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Question by phildesro123 · Mar 23, 2016 at 11:44 PM · collisiontriggers

Collisions or triggers

 using UnityEngine;
 using System.Collections;
 
 public class XTag : MonoBehaviour {
     public GameObject xTag;
 
     // Use this for initialization
     void Start () {
     
     }
     
     // Update is called once per frame
     void Update () {
     
     }
     void onTriggerEnter(Collider col)
     {
         if (col.gameObject.name == "R0C0")
             Debug.Log("X");
     }
 }
 

I have tried using onTriggerEnter and onCollisionEnter but nothing is working for this situation. Am I missing something on the gameobject? What do I need to have this print?

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Answer by Ali-hatem · Mar 24, 2016 at 11:18 AM

OnTriggerEnter not onTriggerEnter & OnCollisionEnter not onCollisionEnter . & make sure your objects have collider component

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avatar image phildesro123 · Mar 24, 2016 at 10:02 PM 0
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It worked! Thanks, I forgot this because I am used to having methods start with a lowercase letter.

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