Shuriken :: flip texture in Stretched Billboard mode
Is there a way to flip/reverse/mirror a texture when the Render Mode is set to "Stretched Billboard"?
In the default Billboard mode it's easy to reverse the texture by flagging the Billboard Alignment to "local". However, setting it to Stretched, the texture simply rotates and appears upside down rather than flipped/reversed/mirrored (with the entire system rotated vertically). The Billboard Alignment parameter is no longer available, and messing with other parameters is proving futile.
Vertical billboards are also upside down causing me a lot of headaches. I tried entering a negative scale and setting the pivot to 0.5 but no use. Also setting the pivot to something > 0 gets your particles deeper into the ground rather than lifting them. So i see the system is upside down with that. RAWR!
Your answer
Follow this Question
Related Questions
Stretched Billboard particles Camera Scale not having any impact 0 Answers
Particles emited from bellow the cone base shell 2 Answers
[SOLVED] Particle system runs in Edit Mode but not in Play Mode 0 Answers
Line billboard (similar to line renderer) in VFX Graph 0 Answers
How do you get particles to follow along the terrain? 1 Answer