Camera bobbing because of smoothing option. How to prevent it?
I am having the camera attached to a first person controller automatically wobbling causing weird shadow effects. After some trials I have noticed that it is due to the smooth options attached to the MouseLook script. When disabling it the problem stops, but I really want to use it to give a better experience.
I am showing the issue in the following video where you can see also the current implementation: Camera wobbling
Does anyone have a workaround for this?
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