Change font size of drawn Textbox.
Hello there!
I'm working with Unity 2D.
I want to create a a floating text over units heads and it works but i want to change the fontcolor, size and the backgroundcolour of the textbox, how is that possible?
thats my script for now:
GUI.TextField(new Rect(X,Y,A,B), GetComponent<Player>().damage.ToString());
thats it was the script reference says:
public static string TextField(Rect position, string text, GUIStyle style);
but if i try to type in the Fontsize or something it says it doesnt exsist. :/
Thank you for reading and coming answers, excuse my bad english.
Comment
Answer by Abhiroop-Tandon · Mar 23, 2016 at 12:26 PM
You should probably try to access the TextMesh component and then you can access all the properties of the text !!
text.gameObject.GetComponent<TextMesh>().fontSize or color
And you can access all the other properties of it