How to draw texture behind canva ?
I'm using canvas because it's more simple for a lot of things, but at some point I want to draw a texture, so I'm using GUI.DrawTexture. The problem is that I can't render the texture behind the elements in canvas, even by using depth.
Is there any way to do it or do I have to choose between canvas or only GUI ?
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What do you mean ?
Layers are used to show or not show things, it doesn't change render order, right ?
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