- Home /
Stereo Convergence does not have any effect
I am trying to load a project in an Epson 3d projector using side by side settings. When i change the Stereo Separation i can see results, but when i change the Stereo Convergence nothing happens. Does anyone know the reason convergence doesn't work?? Thanks anyway.
I don't have comment privileges, so am writing this as an "answer" although it's really just a "me too" comment.
I've noticed a similar thing in a VR context. I'm playing with changing the scale of the player within the world and wanted to try making corresponding adjustments to stereo convergence, but the property has no effect.
Answer by hawken · Aug 17, 2020 at 09:18 AM
it's for 3D TVs... no one knows why the option is there for VR cameras, however if you do make games for 3D TVs, it's an important setting.
Your answer
![](https://koobas.hobune.stream/wayback/20220612072850im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Using "Stereo Display (non head-mounted)" in Virtual Reality generates very low resolution 1 Answer
Changing stereo separation (Unity SteamVR) 0 Answers
Stereoscopic Output does not work with NVIDIA 3DTV Play on LG Cinema 3D Screen 1 Answer
Random NVidia 3D Vision behavior (window mode) 0 Answers
Playing a Depth Mask video track over another 2D video track? 1 Answer