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Question by Curyous · Apr 03, 2012 at 01:35 AM · iphonexcodeipad

How to test with iPad 4.2 Simulator?

Apparently there is an issue with SDK 4.3 apps not working on my machine LLVM ERROR: Cannot yet select: error, so I'm trying to test out my app using SDK4.2. In the player settings I select:

  • SDK Version: iOS

  • Simulator 4.2 Target iOS Version: 4.2

But then I get build errors in XCode, 8 of them like:

Undefined symbols for architecture i386:
"OBJCCLASS___$_AVCaptureSession", referenced from: objc-class-ref in libiPhone-lib.a(VideoTexture.o)

All about _AVCapture stuff. I don't use anything to do with that in my project. How do I build my project without Unity including those things, or how to I get it to build otherwise?

Just FYI, the AVFoundation.framework is included in the Unity-iPhone project in XCode.

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avatar image Datael · Apr 03, 2012 at 11:39 AM 0
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I've never managed to get Unity to compile properly to the simulator. I managed to get it half-working by forcing it to include certain defines which it sets the project specifically to not include when compiling to the simulator. I do wish they would get it working, though, as it takes forever to compile it onto a device...

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Answer by Curyous · Apr 04, 2012 at 10:01 AM

I gave up and am now just using a device to test.

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