Question by
BestCar11 · Dec 09, 2018 at 10:47 PM ·
c#navmeshagentnavigationtower-defense
Use NavMesh to traverse a random path
I have NavMeshAgents in a simple orthogonal map with two paths of the same length. (I am creating a Tower Defense game.) The NavMeshAgents always travel in one of the two paths. How do I make half of the agents go the other path? If more detail is needed, tell me.
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