Question by
unity_onchGN2IzmA3Ww · Feb 15 at 08:59 AM ·
meshproceduraltree
How can I make my L-system trees 3d.
So I have made these generated trees using l-systems and a line renderer to render the lines. Is there any way I can add depth to these lines creating a cylinder "branch". Maybe I could create a mesh around it? Please help.
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