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Question by
lalamax3d · Mar 21, 2016 at 07:21 AM ·
shadershader-replacement
replacing black n white range with color ( tri color shader)gradient mask
targetted shader (substance designer based)
current shader forge progress
i know my gradient image was 0 to 1 in six rects, gradual. but values of remap nodes doesn't make sense. is this because of gamma reversing or something else any ideas.?
substance-sample.jpg
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sf.jpg
(93.2 kB)
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