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               Question by 
               lalamax3d · Mar 21, 2016 at 07:21 AM · 
                shadershader-replacement  
              
 
              replacing black n white range with color ( tri color shader)gradient mask
targetted shader (substance designer based)
 current shader forge progress 
i know my gradient image was 0 to 1 in six rects, gradual. but values of remap nodes doesn't make sense. is this because of gamma reversing or something else any ideas.?
 
                 
                substance-sample.jpg 
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                sf.jpg 
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