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Question by fpoiesi · Jan 05, 2017 at 10:26 AM · androidc++communication

Data transfer PC (C++ application) -> Android smartphone (Unity3D) using WiFi

Hi,

I am in the phase of developing a C++ software running on a PC that will communicate with an Android application on a smartphone that runs Unity3D. I would like to use WiFi. I am familiar with Android development and I followed/implemented some Unity3D tutorials.

Does anybody have experience with this? I would like to start with a simple example where I type some text from my C++ software (on my PC) and this text gets displayed on the Android smartphone within Unity3D. Am I wanting too much?

Thank you in advance.

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