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This question was closed Aug 06, 2017 at 11:16 PM by DrZarqawi for the following reason:

Problem is not reproducible or outdated

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Question by DrZarqawi · Jul 04, 2017 at 06:23 PM · c#unity 5loading

Ingame localization

HI :)

I want to add localization in my game, therefore i've created a system of .xml files loaded based on you initial choice of language.

The wierd thing is; this works fine while i run it in the editor, but when i build the game and run the app it doesn't load anything.

I've tried different folder setups and i have even tried creating a .xml file from the app in the same directory it tries to load from to make sure i had placed the .xml files in the right folder (it was).

I hope someone has some suggestions :) thanks in advance :)

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