Question by
Anhilare · Mar 20, 2016 at 04:23 PM ·
scripting beginnerbuttons
how to make a main menu button
I know how to make a main menu with functioning buttons, but I can't make a quit button, even though I'm just using the same-ish script with a different int.
My quit code:
using UnityEngine;
using System.Collections;
public class QuitConfirmation : MonoBehaviour
{
public void LoadScene(int level)
{
Application.LoadLevel(level);
}
}
My load code:
using UnityEngine;
using System.Collections;
public class Loading : MonoBehaviour {
public GameObject loadingImage;
public void LoadScene(int level)
{
loadingImage.SetActive(true);
Application.LoadLevel(level);
}
}
I have My main menu as 0, my first level as 1, my second as 2, and my third as 3. Basically I don't have an image that says "Loading... Your selected map will appear shortly..."
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