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Question by bobo72a · Sep 21, 2013 at 07:09 AM · unity 4.2physics settings

Unity Car Tutorial (alt physics) building for web incorrectly.

Whenever I load the Unity Car alternate physics tutorial in the editor, everything shows up fine, and the car runs exactly how it should. However, when I build for web, it seems that all of the well set controls fly right out the window and the car starts doing whatever the hell it wants: the wheels don't spin (but you do drift forward somehow) and the wheels don't turn - you somehow turn the opposite of the direction you want to turn.

This is all directly out of the box on a fresh install of unity, no settings changed.

Is this some kind of known bug? Where have I gone wrong? (This has repercussions for my actual project beyond the demo, being based around this physics model.)

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avatar image bobo72a · Sep 22, 2013 at 06:31 PM 0
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Solved: http://answers.unity3d.com/questions/364586/car-tutorial-raycast-issue-since-upgrade-unity-4-b.html

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