Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by originalterrox · Mar 18, 2016 at 12:47 PM · gameobjectserializationunity 4

How do I Serialize a List of gameobjects without getting 3 duplicates/copies of each entry?

Unity 4, UnitySerializer. My game and saves and loads fine, but some of my lists end up three times longer after reloading with the same data repeating - seems to be only when they are List<> containing GameObjects.

If I save and reload, each time the lists will triple. I had to add a check to strip out the dulicates but I don't think it is a good idea because the save files are larger than they need to be (I assume anyway, I can't read the byte saved file).

Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image savlon · Mar 19, 2016 at 07:55 AM 1
Share

How about you post some code so we don't have to use our $$anonymous$$d reading voodoo.

avatar image originalterrox savlon · Mar 20, 2016 at 05:53 AM 0
Share

here is a test project Load it, press ESC, check the LogSeen list and it will be triple, press ESC again and it will triple. All the Lists of GameObjects will do the same thing.

There shouldn't be three here. I can't be sure if the save file has three copies or not but I suspect it does, that is what I want to avoid. alt text

the-error.png (4.4 kB)
test-serialize.zip (486.4 kB)
avatar image Salmjak · Mar 19, 2016 at 12:14 PM -1
Share

@originalterrox have you tried using LINQ and yourlist.Distinct().ToList() to create a new list without duplicates?

avatar image originalterrox Salmjak · Mar 19, 2016 at 09:51 PM 0
Share

Yes, but that only fixes the list after it has been deserialized.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by originalterrox · Apr 05, 2016 at 02:40 AM

One answer is to upgrade to Unity 5 and use unityserializer-ng which has fixed that issue.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Implementing GetComponent or accessing children from SerializableObjects 1 Answer

UnityEngine.GameObject not marked as Serializable? 1 Answer

Best practice custom class with GameObject 0 Answers

How to Serialize and Deserialize a Dictionary Containing Gameobject and a Vector 0 Answers

XML Serialization problem 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges